![]() ![]() Lots of instances where no music or the wrong music is played. It also seems like a bug, or at least an oversignt, that he doesn't even discuss the quest until you're ready to finish a stage of it (ideally, you should be able to talk to him to keep track of your progress). No reward (and some misleading text) for the bestiary quest. ![]() None of my party members say anything, ever. I didn't even remember I was supposed to have them at all until another comment reminded me. One tree near Seahaven moved like it was alive - I assumed it was an intentional effect at first, but there doesn't seem to be anything special about it. Graphics bugs where glowing blue things or plant-like objects appear and disappear as the party moves. ![]() As mentioned in an earlier post, this seems to be a memory leak on 32-bit systems. Lots of crashes when trying to enter buildings, especially the Seahaven Dojo. Bugs I've run into with an emphasis on ones first encountered or encountered in especially egregious versions tonight, but also gathering together a few older ones I haven't specifically mentioned in this thread yet. ![]()
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